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CitationNeeded
United States
Приєднався 22 бер 2008
epic gamer girl hours.
Відео
first double perfect
Переглядів 2221 день тому
i would like to thank the academy, and ed, and not m. bison.
german skies protected.
Переглядів 5Місяць тому
picking up ed lately. dude's fun. #streetfighter6 #sf6
block this overhead part 2: the overheadening
Переглядів 306 місяців тому
sober jamie takes it home #sf6 #streetfighter6
savage sling
Переглядів 1 тис.8 місяців тому
possibly the funniest grapple move i've ever seen in a video game.
i hate this old man immensely.
Переглядів 2528 місяців тому
jamie siu, king of the low tiers. #streetfighter6 #sf6
take a seat.
Переглядів 1310 місяців тому
jamie siu command grab compilation (this is the only time this move has ever hit anyone) #sf6 #streetfighter6
devil may cry 6 day one combo
Переглядів 184Рік тому
yo this game is sick why does nero have black hair tho #finalfantasyxvi
mediocre jamie ranked set
Переглядів 21Рік тому
just really happy with this game. first time i've played a set where i really feel like i could see the other guy cracking a bit mentally and i was able to push my offense for it. #streetfighter6 #sf6
corner fighter 6
Переглядів 52Рік тому
welcome to my new youtube series where i put you in the corner and hit you with freeflow strikes repeatedly. #streetfighter6 #sf6
if i were to put you in a meat grinder
Переглядів 177Рік тому
laura is fun, feels like the closest thing V has to makoto. kind of hoping she's back in 6 now.
this verse is some of the worst stuff i've ever seen in an action game.
Переглядів 86Рік тому
this verse is some of the worst stuff i've ever seen in an action game.
women love me for my superior dog handling skills
Переглядів 332 роки тому
women love me for my superior dog handling skills
I understand the bullets, you see. I make them go where I want.
Переглядів 242 роки тому
I understand the bullets, you see. I make them go where I want.
ratchet hits a speck of dust and dies.
Переглядів 1192 роки тому
ratchet hits a speck of dust and dies.
snake king more like fake king haha get it
Переглядів 443 роки тому
snake king more like fake king haha get it
Persona 5 Royal: Full Moon challenge battle, round two (Lvl. 99)
Переглядів 2363 роки тому
Persona 5 Royal: Full Moon challenge battle, round two (Lvl. 99)
Did they hire a 2 year old for this job
fuckin nice
holy shiiiit!!!
4:09 something i noticed in my playthroughs, if you get the instrumental version of "You can not Kill me" it is always silent, BUT if you get an SS or SSS rank during it the Lyric version of "I feel the Devil in Me(Let me out)" will kick in instead of the Instrumental version.
too sad in many levels the thenmes dont sound.
can you do a breakdown of bury the light please?
I always taunt when the style rate goes up. Usually a different taunt pops out when I do so. I discovered this and was left flabbergasted. I had to let go of the controler and see how far he would go. V plays the violin for almost 3 mins if you let him.
He really left his mark.
there is no such thing as overkill they said
I love seeing stupid yolo DI’s lead to round losing shit lol
What's funny is that if you have Thermal Gorilla Arms and the enemy is on fire, you will also take burn damage from holding the dude up. Thermals and Savage sling don't go together well lmao
I just witnessed a murder 😮
Scavs are worst
You know you are good when you turn off all sounds exept for music
Justice for Evelyn!
Huh. Maybe I need to respec.
Respect your elders Jamie!
1 HP and a (drunken) dream
Got the game not too long ago, and this shook me. What I've gathered from the comments is that someone else in his family does the same. Idk though
Still.. Sadly I dont like crimison cloud as a standalone song. But it works so goddang well as background
I remember disliking the song.. Now tough, I fucking bop it. Every time it pops up in my playlist I crank the sound to ze 100%
The songs are such a bop
Dante during intro: Huh, just a few demons eh? Better get the music going to set the mood. Dante during D-B rank: Okay, let’s get this party started! Dante during A rank: ‘Bout time I kick it up a notch! Dante during S,SS or SSS rank: Whoo! This party’s REALLY getting crazy now!
I LOVE HIS LAUGH SO MUCH!
Cute sound
I tried to do one for Bury the Light, but failed due to how strong Vergil is.
Is tech roll a bad idea?
makoto's heavy (and ex) oroshi is untechable i'm pretty sure
how do you get that screen filter on fightcade?
crt royale via reshade! make sure to disable fbneo's built-in crt filter if you're gonna use it.
@@CitationNeeded thank you so much!
Ryuji mvp
Geriatric reaction times
awesome song choice. Rip Keith Flint
A rank is so cool
folks, this is what i call a "SCRUB KILLER", always check your parry's before entering a match 🎃👍
Did this to my friend over and over again until he learned to parry it.
Uuuuh bury the light???
Change their name to Probablyblock lol
When your opponent dont know kanji's special throws
Taken
why did this video get 2,000 views in like 48 hours.
How do u play that game online?
@@hanagakiarasawa3171 fightcade
@@CitationNeeded ty
Equal chance of him doing any other move than that move, the odds of what just happened happening are astronomical
about 1/16 to be exact
More like 1/28 if we're counting normals, command normals, special moves and 1 super, and not counting jumping and taunts since those are reactable to the point where rng dont matter. That's just a 1/28 odds of a specific move being done, on top of those odds theres also the possibility of him delaying a move. he could have delayed it however many frames he wanted, i don't have a big enough head to calculate those odds, and what frames he is more likely or unlikely to press one of those 28 moves and what frames his opponent is likelys or unlikely to press one of his moves, which includes factors relating to frame data which I don't want to go into. There's tons of other factors like him moving back however many pixels or forward etc, it's too much to even comprehend lol. You could argue that certain normals/moves out of those 28 are more or less likely depending on the reward of the move/how unsafe it is, etc. While true at most levels, if a player acknowledges that their opponent is very unlikely to factor these moves into their guessing game, the odds of these moves landing increases, so probability of these moves landing/working as intended is completely dependant on the character, character matchup, personal habits, preferences, and playstyles of the player, even factors like what controller you're using factors into these odds.
@@kubbley_5277 Oh yeah and parrying/parry habits throws equations completely out of wack, for the most part reads are completely random based on gathered data that has little to no factual basis at the end of the day, and it's mostly intuitive. Although, the longer the set, the more habits/gurantees you can find in your opponents playstyle that, while not completely concrete, are likely to be guranteed and then you can alter your playstyle based on that.
Who tf does wakeup hadouken
my friend says she was misinputting a wakeup super lmao
Greatly pointed
@@CitationNeeded 🤣🤣
Yeah coulda been a flubbed super or dp definitely a easy to accidentally do wake up option
The no mixup mixup I see.
Me falling for the ol' "Overhead into Low" mixup every single goddamn time because my reaction speed requires a two-week notice
The title is relatable as fuck
Me in every fighting game as I get throw looped or continuously overheaded
When that thing is when you face like are like like that thing you you thing is very much like thing yes
Aww Morgana has such a adorable laugh I would hug and cuddle him if he were real. Also I wonder though is the voice clip the English one or Japanese one because I must admit I cannot tell.
this game wasn't dubbed, so it's his japanese VA, ikue otani.
@@CitationNeeded Well what game was it. I am not aware of what the name of it is.
@@Mario87456Persona Q2 on Nintendo 3DS
Viola feels like shit to play as.
i love her design, love the music, love the idea of a parry character conceptually. but god the timing on her parry feels so fucked, the recovery lag on all her kicks feels so bad to try to control, and the switch's awful performance doesn't help her in either case. would have loved if the witch time parry was based off *releasing* the button. block an attack and then you have a tiny frame window to release it and activate witch time.
Why the fuck does the parry work like that lol
you know what sucks? there is absolutely NO version of devil trigger on youtube that has the drop at 3:24 EDIT: I FOUND ONE!!!! ua-cam.com/video/PwvCwrmlPMs/v-deo.html At 2:58.
Im looking forward for another characters